![]() In the Learning 3D Modeling series, with the most recent post published on 5 January 2024. I still want to learn more about rigging for the purposes of game dev, but I think I’ll keep practicing with modeling and texturing for now. It’s quite satisfying to have something at the end like this, so it’s a good motivator to keep going. What I really liked about this tutorial series was that I had a really pretty result at the end of it. I wonder what the cost comparison is if I were to set up render farm with Azure Batch or DigitalOcean against the cost of electricity and my time. I have found that this is normal, and I have no doubts that having a recent GPU is helping significantly, but yikes. I ended up working with lighting with the ‘cycles’ renderer as part of this tutorial, which made everything look really pretty, but my renders took a long time - a 300 frame animation took about six hours to render in 4K on my ‘puter with an RTX 4080. Couldn't get the sprinkles working for the web export, so they look a bit bare! I got a deeper look at the modifier system, geometry nodes, texturing, lighting, compositing, and even some basic camera animation. The tutorial covered many parts of blender, in greater detail the the previous tutorial I followed. This guy is a really good teacher!Ī still render of the donut I made following the tutorial. I found this one by Blender Guru, which is an entire series on creating a donut with plenty of detail and explanation, as well as loads of opportunities to try different tools. I decided to take a step back and try something simpler, with a different tutorial. I ended up with something reminiscent of a lego character with weird hands. I started with modeling a humanoid figure - while the tutorial I was following was intended for absolute beginners who had never touched 3D modeling before, the subject was maybe a touch too complex to start with, and the teacher moved along too quickly. I'm currently creating lot of donuts, and will post my progress here.So I feel like I had a bit of a false start in terms of my learning 3D modeling. ![]() The playlist is really fun to follow, Andrew is a fantastic teacher. Blender as a software was already overwhelming because of its strange and complicated interface and concepts, and the learning material was making it worse.Īnyway, this week when Youtube's algorithm decided I should care about Blender, I quickly found out that a lot of high quality learning material is now available for free and if very high resolution! I decided to go with Blender Guru's playlist "Blender Beginner Tutorial Series". I can still remember how confusing video tutorials (or written tutorials) where at the time, with terrible audio, low resolution, and in general instructions that were confusing and difficult to follow. Blender Guru donut tutorial Need Help Hi there Im just starting the Blender Guru donut tutorial and I have a question about the Subdivision modifier. Get it for free at Members Online EvenEar1914. At the time seeing what they were doing piqued my interest and I tried to learn how to use Blender as a past time activity, though I never got to the point of creating something interesting. Blender is an awesome open-source software for 3D modelling, animation, rendering and more. I've first learned about Blender more than 10 years ago from friends who were quite serious at making 3D content. That was enough to convince me to look for Blender tutorals as I was failing to get any good results by my own. ive heard to do face nearest but that doesnt have the project individual elements box that he says to click. on my end theres two types of snap to face, face nearest and face project. specifically the part where he uses snap to face, afaik its because im on blender 3.3. Hendy's progress as seen in the video is very impressive to say the least, and the scene he created and showcase at the end talks to me. confused on blenderguru donut tutorial part 4 Solved. Such as this really cool progress report from Hendy August: I had decided to do a simple logo in 3D using Blender for a side project, and somehow the suggestion algorithm picked that fact and decided to list videos of people documenting their progress creatin 3D content. ![]() A few days ago Youtube's algorithm had a small surprise for me.
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